Freddy Fazbear%27s Pizzeria Simulator Game

Freddy Fazbear's Pizzeria Simulator
Developer(s)Scott Cawthon[a]
Publisher(s)Scott Cawthon[a]
Composer(s)Leon Riskin
SeriesFive Nights at Freddy's
EngineClickteam Fusion 2.5
Platform(s)Microsoft Windows
iOS
Android
PlayStation 4
Xbox One
Nintendo Switch
ReleaseMicrosoft Windows
  • WW: December 4, 2017
iOS, AndroidXbox One, Nintendo Switch
  • WW: October 31, 2020
PlayStation 4
Genre(s)Survival horror, point-and-click, business simulation
Mode(s)Single-player
  1. Freddy Fazbear%27s Pizzeria Simulator Game
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  3. Freddy Fazbear%27s Pizzeria Simulator Gameplay
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Freddy Fazbear's Pizzeria Simulator is a freewarepoint-and-clickbusiness simulationsurvival horrorvideo game developed and published by Scott Cawthon. It is the sixth installment of the Five Nights at Freddy's video game series and is chronologically set after the events of the third game. The game was released on December 4, 2017 on Steam and Game Jolt.

Freddy Fazbear's Pizzeria Simulator is a point-and-click survival horror video game created by Scott Cawthon.It is the sixth official main installment of the Five Nights at Freddy's game series. The game was released on December 4, 2017 for free on Steam and Gamejolt. Freddy Fazbear's Pizzeria Simulator received mostly positive reviews.GameCrate called it the 'best value in.

  • Freddy Fazbear S Pizzeria Simulator Presenting A Fun Five Nights At Freddy S Adventure With A Lighter Touch For The Holidays Fred Freddy Fazbear Fnaf Freddy.
  • Freddy Fazbears Pizzeria Simulator is a rollable series in Mudae. It is based off of the survival horror game of the same name and contains characters in Mudae that originate from that game. Five Nights at Freddy's is a point and click game developed by Scott Cawthon for PC. It was released on December 4, 2017 on Steam and GameJolt. In 2019 and 2020, the game received.

A mobile version for iOS and Android was released on August 13, 2019, entitled FNaF 6: Pizzeria Simulator; unlike the PC version, the mobile release, which is developed and published by Clickteam LLC USA, is pay-to-play. A Nintendo Switch and Xbox One port was released on October 31, 2020, with a PlayStation 4 port released on March 31, 2021. A sequel, Ultimate Custom Night, was released on June 27, 2018.

Gameplay[edit]

Freddy Fazbear's Pizzeria Simulator begins as an 8-bit game where the player must control Freddy Fazbear, the titular character of Five Nights at Freddy's, in order to distribute pizzas to several children. This game eventually ends in a scripted glitch.

The game then switches to a dark room where the player faces a broken animatronic with an appearance similar to Circus Baby from Five Nights at Freddy's: Sister Location (referred to as 'Scrap Baby'). A voice from a cassette instructs the player to observe the animatronic and document their responses to various audio stimulations. A checklist must be filled containing the options 'no', 'yes' and 'unsure'. At the third audio stimulation, Scrap Baby speaks to the player, with the game suddenly jumping to the game's start menu.

An introduction cutscene featuring Hand Unit is shown to the player, then the game takes a turn to business simulation, where the player buys decorations for their fictional restaurant and places them around the restaurant. Buying these items can increase the atmosphere, health/safety and entertainment standards, with the possibility of also giving them extra revenue. However, many of these items can also increase liability risk and lead to lawsuits which can be fought or settled, both at the cost of money. Sponsorship offers can be accepted for money but can cause audio and visual distractions for the player later in the game. Arcade games placed in the restaurant can also be interacted with to play minigames, increasing their 'Faz-Points'. Faz-Points are the in-game points earned whenever the player plays the minigames or buys a new item and places it in the pizzeria. For every 1000 points increased, the player gets $100.

Freddy Fazbear%27s Pizzeria Simulator Game

Some minigames such as, 'Fruity Maze', 'Midnight Motorist', and 'Security Puppet' have their own story inside the main game that all connect to Freddy Fazbear Entertainment's co-owner and series antagonist, William Afton. 'Fruity Maze' starts with the player simply collecting fruit and power-ups in a maze. As the stages progress, the fruit turns into dog corpses with the sound of a car horn as a flashing screen of a person in a Spring Bonnie suit next to a crying girl with the line 'He's not dead. He's over there'. It is presumed that this is William Afton and he ran over the girl's dog and used it as a lure to kill her. 'Security Puppet' starts with the player controlling the Marionette and their objective is to stop the child with a green bracelet from reaching the exit. As the stages progress, the child with the green bracelet is notably absent. On the final stage, the Marionette is stuck inside its box and the other kids are shown staring out the window with the girl with the green bracelet outside. The Marionette breaks free and goes outside into the rain to look for the girl slowly deteriorating before finding her in the alleyway dead. This presumed to depict the first crime Afton committed, where he murdered co-owner Henry's daughter, Charlie, and she later possessed the Marionette. 'Midnight Motorist' is a simple driving game with a secret route. If the player goes down this route, they then play as a yellow man who tries to enter a place called Jr's, but is unable to. They then enters his home to find their youngest son missing and follows his footsteps outside. The minigame ends with them saying that their son will face severe punishment for leaving the house. This is also presumed to be William Afton and his two sons, even though he is notably identified as a yellow sprite instead of the typical purple. This minigame is also presumed to place after Afton murders Charlie since he is driving a purple car, similar to the minigame in the second game where Charlie is murdered, and, in the game files, the minigame is titled 'Later That Night'.

The next portion of the game sees the player using a computer to complete various tasks to maintain the restaurant. However, any dysfunctional or hostile animatronics loose in the establishment will try to attack the player. They can be stopped by shining the player's flashlight into the ventilation openings or by using audio to lure animatronics away. The player can use a network of motion detectors to track the animatronics' movements from one location to another. The player can also use the silent ventilation to reduce the noise. But only one of the systems from the motion detector, audio lure and silent ventilation can be used. Unlike the previous games in the series, all four animatronics in the game (Scrap Baby, Molten Freddy, William Afton/Scraptrap, Lefty) share the same behavior as opposed to having different mechanics.

Noise from the computer and primary ventilation system obscures the sounds of the animatronics' movements. The player may upgrade the office equipment in order to increase efficiency and reduce the noise level. The player may also temporarily shut off the computer or switch to a secondary ventilation system that runs more quietly, but is not as effective in controlling the ambient temperature. Any sponsorships accepted will cause loud advertisements to be played randomly on the computer, attracting the animatronics and making the player unable to hear them or do anything for several seconds, until the ads being skipped. The day ends when the daily tasks are done and the computer is logged off. The game ends if an animatronic jumpscares the player, or if the temperature in the office reaches 120 degrees and causes the player character to pass out.

After completing the management, the player will be directed to the salvage segment, where the animatronics will be presented in the same setting as with Scrap Baby at the first. As per the day, one of the four animatronics will be offered to salvaged on their own prices. Just like the earlier setting, the player has to tick the checklist. Actually, the animatronic never moves during the audio prompts. It only moves when the player is looking down at the checklist. If the player feels the animatronic is about to jumpscare them, then they are able to subdue it using a taser. However, the animatronic loses value if it is tasered more than three times, lowering the amount of possible profit that could be obtained from it. If the player is successful in this portion of the game, they earn a cash reward. If unsuccessful, no cash reward will be obtained. Regardless of their success, the animatronic will immediately serve as a threat the next day management onwards. On the other hand, the player can refuse to salvage the animatronic and discard it, but leads to the bad ending. If the animatronic has already entered through marked down items before its salvage segment, then a cutout with the words 'THERE'S NO ONE HERE (I AM ALREADY INSIDE)' will be present, with the only option to throw it out.

In order to complete the game, the player must survive six full days and nights. Several different endings are possible, depending on factors such as the degree of improvement made to the pizzeria, the number of lawsuits brought against the pizzeria by customers and whether or not the player salvaged every animatronic, among other conditions.

Plot[edit]

Sometime after the events of the third game, the player character (implied by animatronics' dialogue to be Michael Afton, protagonist of the franchise's previous installment and William Afton's son) is the new franchiser of the re-branded Fazbear Entertainment Inc., with headquarters in Washington County, Utah[citation needed]. After making an initial investment (a small room, tables & chairs and electricity), the player is left with $100 to spend on a new restaurant. After the first night, they are encouraged to prepare for their 'ultimate test', which is a big party on Saturday. After the day is over, the player is instructed to either complete the maintenance checklist on one of four animatronics of different origin before salvaging it for extra money (meeting the criteria under paragraph 4 of their contract) or throw the animatronic back in the alley where it was found. On occasion, the animatronics may already be hiding inside the facility, having been hidden in a previously-purchased low-quality object.

After Saturday, depending on if the player has salvaged all of the animatronics or not, the animatronic Scrap Baby (who is actually Circus Baby in a new body after being ejected from Ennard, now controlled by Funtime Freddy, who had modified Ennard's body into the animatronic Molten Freddy) tells the player that they are here to receive a gift and will do what they are created to do (to lure and kill children), making her father proud of her. Cassette Man (later confirmed to be Henry from Five Nights at Freddy's: The Silver Eyes), interrupts her, calling her Elizabeth and telling her that she and the other haunted animatronics are unknowingly trapped in the labyrinth of vents inside of the pizzeria. He tells the player that he had planned a way out for them, but he has a feeling that they would rather not leave. He says he is remaining as well, and that he is nearby, likely intending to die in the fire as well. Cassette Man says that the memory of the pizzeria and the other locations will not be remembered and everything that happened there can start to fade away. A cutscene then plays, showing that the pizzeria has been set on fire with the animatronics inside; images are shown of the animatronics attempting to escape as they are engulfed by the fire. As it burns, Cassette Man explains that the player's attraction was made to lure the animatronics into a trap, and that the souls trapped within them would finally receive peace, with the exception of one, William Afton/Springtrap (now called Scraptrap) himself, whom he informs that hell is waiting to swallow him whole. Cassette Man then talks to his daughter (heavily implied to be Charlie from the novels), whose ghost possesses the Puppet (confirmed to be inside of the animatronic Lefty), saying he knew she would return because, per her protective nature, she wouldn't be content to disappear after her death. The video feed then cuts out as the fire consumes what is left of the pizzeria and destroys everyone inside. Another cutscene is then played, which tells the player that they have completed the work week and earned the certificate of 'Completion'.

A series of alternate endings may also be achieved. If the player has not salvaged all of the animatronics, receives too many lawsuits or becomes bankrupt, they will be fired from their job. The player may also obtain an ending where the player is deemed insane after discovering blueprints and secret information in their office following their purchase of the 'Egg Baby' animatronic. In the 'Insanity' ending, Cassette Man reveals that he unwillingly helped William Afton to build the animatronics and his daughter was the first victim of Afton's mass murder.

If the player has discovered the secret endings within the 'Fruity Maze', 'Midnight Motorist' and 'Security Puppet' minigames, a picture of a graveyard will appear at the end of the game, which has six gravestones with the names of Gabriel, Fritz, Susie and Jeremy (likely the children who haunted Freddy, Bonnie, Chica, and Foxy), the fifth one being covered up (later revealed to most likely be Cassidy, the child possessing Golden Freddy), and the sixth one far off in the background (later revealed to be Henry's daughter, Charlotte or Charlie, the child possessing the Marionette - linking to the books). This gives the player a certificate of 'Lorekeeper'.

An animatronic, named Candy Cadet, can also randomly tell three stories to the player while being play-tested. All three stories have a central theme revolving around five entities being merged into one.

Development[edit]

In June 2017, Cawthon hinted towards the development of a sixth main game in the series, with a teaser on scottgames.com [1] showing a picture that appeared to be Circus Baby from Five Nights at Freddy's: Sister Location, but later announced his decision to cancel the game and instead develop a separate installment similar to FNaF World such as a 'pizzeria tycoon'.[2] Teasers for a new game began appearing on Cawthon's website in late 2017. On December 4, 2017, Cawthon released Freddy Fazbear's Pizzeria Simulator on Steam as freeware, which fans presumed to be the game he had referred to previously.[3][4]

In February 2018, Cawthon announced on a Steam post that he would think about gaining help from larger publishers in making future games.[5] In an edited version of the same post, he added that he would be developing an 'ultimate custom night' for Freddy Fazbear's Pizzeria Simulator, which, as revealed on his website, has about 57 animatronics from the game and all other games in the Five Nights at Freddy's series attacking the player.[6] The custom night was due for release on June 29, 2018. However, in an article Scott made on Steam on June 22, he revealed that he had planned to release the game early, on the 22nd, but because he had promised YouTuber Lewis Dawkins (AKA 'Dawko') that he would not release it before he came back from a cruise vacation, he would wait until June 27 to release the game, the day that Dawkins returned from vacation.[7]

Reception[edit]

Freddy Fazbear's Pizzeria Simulator received mostly positive reviews. GameCrate called it the 'best value in gaming right now',[8] with Rock Paper Shotgun calling it 'spooky as hell'.[9]The Ball State Daily News also gave a positive review, calling it 'an interesting evolution of the Five Nights [at Freddy's] formula'.[10]IGN listed Freddy Fazbear's Pizzeria Simulator in their top 18 Best Horror Games of 2017.[11]

Notes[edit]

  1. ^ abClickteam LLC USA developed and published the mobile versions, titled FNaF 6: Pizzeria Simulator.

References[edit]

Freddy Fazbear%27s Pizzeria Simulator Game

  1. ^'scottgames.com'.
  2. ^'Five Nights at Freddy's 6 Announced, Then Cancelled by Creator'. Shacknews. Retrieved 2017-12-18.
  3. ^McWhertor, Michael (2017-12-04). 'Surprise Five Nights at Freddy's spinoff hits Steam — and it's free'. Polygon. Retrieved 2017-12-18.
  4. ^'Freddy Fazbear's Pizzeria Simulator is out now'. pcgamer. Retrieved 2017-12-18.
  5. ^'Freddy Fazbear's Pizzeria Simulator Update Adds Custom Night To FNaF 6'. Player.One. 2018-02-21. Retrieved 2018-02-25.
  6. ^'Freddy Fazbear's Pizzeria Simulator Custom Night Full Roster Revealed'. Attack of the Fanboy. 2018-02-20. Retrieved 2018-02-25.
  7. ^Scott Cawthon's promise to Lewis Dawkins, June 22nd 2018 via Steam
  8. ^'Freddy Fazbear's Pizzeria Simulator is a must-play game for Five Nights At Freddy's Fans'. www.gamecrate.com. Retrieved 2017-12-18.
  9. ^Brown, Fraser (2017-12-05). 'Freddy Fazbear's Pizzeria Simulator is free and not what it seems'. Rock, Paper, Shotgun. Retrieved 2017-12-18.
  10. ^''Freddy Fazbear's Pizzeria Simulator' serves scares and fun for free | Ball State Daily'. Ball State Daily. Retrieved 2017-12-29.
  11. ^18 Best Horror Games of 2017 - IGN, retrieved 2021-01-17
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